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Revision as of 14:42, 20 April 2015

This is a list of all AI teams one can encounter on Co-Op mode.

For a more detailed guide on beating teams and what to look out for, please visit this Steam Guide: http://steamcommunity.com/sharedfiles/filedetails/?id=325953513

Normal Enemy Teams

Mob Team

(Japanese: ザコ軍団 Small Fry Army Group)

Difficulty: Very Easy

Enemy Class Lv1 Attack Lv1 Magic Attack Defense Magic Defense Guard AntiMagic Guard
Saba
Baked bean Warrior 220 0 358 304 139 234
Saba
Cat food Warrior 220 0 358 304 139 234
Saba
Corn Potage Warrior 220 0 358 304 139 234
Saba
Dog food Warrior 220 0 358 304 139 234
Saba
Herring Warrior 220 0 358 304 139 234
Saba
Hommos Warrior 220 0 358 304 139 234
Saba
Luncheon meat Warrior 220 0 358 304 139 234
Saba
Mushroom Warrior 220 0 358 304 139 234
Saba
Oyster Warrior 220 0 358 304 139 234
Saba
SABA Warrior 220 0 358 304 139 234
Saba
Scaper Warrior 220 0 358 304 139 234
Saba
Spinach Warrior 220 0 358 304 139 234
Saba
Sweet corn Warrior 220 0 358 304 139 234
Saba
Tomato sauce Warrior 220 0 358 304 139 234
Saba
Tuna Warrior 220 0 358 304 139 234


Strengths: 3 or 4 against 1 player that isn't a Warrior may cause difficulties.
Weaknesses: Very weak enemies, can be easily defeated, even in large groups. Consistant statistics throughout each member makes planning against them a breeze.

Tip: Line 'em up and mow 'em down!

This is another group that you can get many kills as a warrior with, your charged sword attack will take them all out. They tend to attack in groups of two or more.  Try not to get Warrior Dashed when you are in a group of these guys, as the massive stun time of the dash will allow them to endlessly combo you until you die.

Key: Attack quickly. These guys can combo high.


Killer Tomatoes?!

(Japanese: トマト人間?! Human Tomatoes?!

Difficulty: Very Easy

Enemy Class Lv1 Attack Lv1 Magic Attack Defense Magic Defense Guard AntiMagic Guard
Tomurdock Warrior 260 0 100 50 183 180
Tomalauren Warrior 260 0 100 50 183 180
Tomanda Warrior 260 0 100 50 183 180
Tomardiner Warrior 260 0 100 50 183 180
Tom4
Tomariel Warrior 260 0 100 50 183 180
Tomegan Warrior 580 0 100 50 183 180
Tomasquith Warrior 580 0 100 50 183 180
Tomagee Warrior 580 0 100 50 183 180
Tom1
Tomenry Cleric 235 0 75 75 183 180
Tom2
Tomarson Cleric 235 0 75 75 183 180
Tom3
Tomatrick Cleric 235 0 75 75 183 180
Tomalfred Cleric 235 0 75 75 183 180
Tomalford Mage 122 301 50 100 100 100
Tomanton Mage 122 301 50 100 100 100
Tomadrian Mage 122 301 50 100 100 100


Strengths: Tomatoes! Clerics will often attempt Happy Miracle when they group up together. Decent attack.
Weaknesses: Very low Defense and Magic Defense, really easy to beat.

Many believe this is the easiest group of enemies to rack kills against.


Band of Warriors

(Japanese: 戦士軍団 Warrior Army Group)

Difficulty: Easy

Enemy Class Lv1 Attack Lv1 Magic Attack Defense Magic Defense Guard AntiMagic Guard
Calvin
Calvin Warrior 333 0 616 334 277 278
Connor Warrior 333 0 616 334 277 278
Heidenstam Warrior 333 0 616 334 277 278
Josef
Josef Warrior 333 0 616 334 277 278
Philpot
Philpot Warrior 333 0 616 334 277 278
Rita Warrior 333 0 616 334 277 278
Boyett
Boyett Warrior 333 0 616 334 301 239
Bussell
Bussell Warrior 333 0 616 334 301 239
Olaf Warrior 333 0 616 334 301 239
Willie Warrior 333 0 616 334 301 239
Cousins
Cousins Warrior 333 0 936 654 301 239
Wordsworth Warrior 333 0 936 654 301 239
Giacomina Warrior 364 0 616 334 301 239
Kinkel
Kinkel Warrior 364 0 616 334 301 239
Scarponi
Scarponi Warrior 364 0 616 334 301 239


Strengths: Parry attacks often. Throws rocks and has decent smash attack.
Weaknesses: Generally weak, no Clerics to build structures.

Tip: Mages with heavy damage can get large amounts of kills when these enemies are grouped. Try not to get Warrior Dashed.


Living Dead

(Japanese: ゾンビ軍団 Zombie Army Group)

Difficulty: Easy

Enemy Class Lv1 Attack Lv1 Magic Attack Defense Magic Defense Guard AntiMagic Guard
Ez zombie
E-Z ZombieMaker
(Hard Enemy)
Warrior 428 0 100 50 270 297
Airhead
Dr. Airhead
(Hard Enemy)
Cleric 447 0 364 375 226 223
Franken
Franken Warrior 336 0 100 50 216 213
Stein
Stein Warrior 495 0 100 50 216 213
Almon Warrior 1144 0 339 429 216 213
Barlow
Barlow Warrior 1144 0 339 429 216 213
Cliff Warrior 1144 0 339 429 216 213
Barlow
Palmer Warrior 1144 0 339 429 216 213
Soane Warrior 1144 0 339 429 216 213
Conrad Cleric 216 0 75 75 216 213
Nicolas Cleric 216 0 75 75 216 213
Titus
Titus Cleric 216 0 75 75 216 213
Althea
Althea Mage 217 406 50 100 100 100
Lorane Mage 217 406 50 100 100 100
Lynette Mage 217 406 50 100 100 100


Strengths: Seemingly infinite AP spamming skills (Rush and War Cry disrupting players the most). Their weapons have stun effect. Weaknesses: Most are weak with the exceptions of the stronger enemies.

Tip: Use status effects to keep 'em down. The clerics on this team heavily use heal.

EZ-Zombie Maker and Dr. Airhead tend to be a difficult kill on your own. Try to help out your teammates when they are being attacked by these two foes. The five Spartan-like zombies can also be difficult in a one-on-one, keep your shield up and run as soon as you see them ready to Rush. Their primary strategy is to bowl your team over and Roar to make you all easy targets. EZ-Zombie Maker has his own special power, which enables him to smash you really far. Very similar to smash power-up lvl 6 but hits even further. It's a good idea to not be near an edge when facing this enemy.


Spooks

Difficulty: Easy

Enemy Class Lv1 Attack Lv1 Magic Attack Defense Magic Defense Guard AntiMagic Guard
Ghost cleric
GHOST KING
(Hard Enemy)
Cleric 760 0 75 75 160 188
Ghost warrior
Babble Warrior 351 0 100 50 160 188
Ghost warrior
Eek Warrior 351 0 100 50 160 188
Ghost warrior
Mewl Warrior 351 0 100 50 160 188
Ghost warrior
Ungh Warrior 351 0 100 50 160 188
Ghost mage
Clink Mage 265 481 50 100 100 100
Ghost mage
Plunk Mage 265 481 50 100 100 100
Ghost mage
Rustle Mage 265 481 50 100 100 100
Ghost mage
Smack Mage 265 481 50 100 100 100
Ghost mage
Clack Mage 465 481 50 100 100 100
Ghost mage
Clang Mage 465 481 50 100 100 100
Ghost mage
Clink Mage 465 481 50 100 100 100
Ghost mage
Crisp Mage 465 481 50 100 100 100
Ghost mage
Ding-ding Mage 465 481 50 100 100 100
Ghost mage
Rattle Mage 465 481 50 100 100 100


Strengths: Heavy electricity users, paralyzes players a lot.
Weaknesses: Pitiful damage, terrible teamwork, Ghost King is the only Cleric on their team.

Tip: Isolate the Ghost King. He heavily uses heal and dispel.


Band of Mages

(Japanese: 魔法使い軍団 Magician Army Group)

Difficulty: Easy

Enemy Class Lv1 Attack Lv1 Magic Attack Defense Magic Defense Guard AntiMagic Guard
BROR
Bror Mage 116 312 245 345 100 100
Brunold
Brunold Mage 116 312 245 345 100 100
Djamel
Djamel Mage 116 312 245 345 100 100
Nieto Mage 116 312 245 345 100 100
Rafita
Rafita Mage 116 312 245 345 100 100
Stephanov
Stepanovich Mage 116 312 245 345 100 100
Vakulenko
Vakulenko Mage 116 312 245 345 100 100
Eggar
Eggar Mage 177 246 287 370 100 100
Ourdure
Oudoreado Mage 564 251 274 428 100 100
Sidor
Sidor Mage 261 415 296 385 100 100
Grovlez
Grovlez Mage 122 339 287 323 100 100
Helbig
Helbig Mage 181 413 234 332 100 100
Ivan Mage 181 413 234 332 100 100
Jurgen
Jurgen Mage 281 413 234 332 100 100
Icechang
Ica Chang Mage 339 478 284 397 100 100


Strengths: Long range attacks, very powerful in groups. Constant team skills. Use all the elements.
Weaknesses: Weak when separated.

Tip: Use your shield!

It's hard to be element resistant to this team as each mage may use a different element. So have Clerics constantly dispel them to rid them of their elements.


Fire Elementals

(Japanese: 炎の精霊たち Spirits of Fire)

Difficulty: Easy

Enemy Class Lv1 Attack Lv1 Magic Attack Defense Magic Defense Guard AntiMagic Guard
Acrylonitrill
Acrylonitril Warrior 916 0 189 269 321 259
Acetylene
Acetylene Warrior 916 0 189 269 321 259
Methane Warrior 916 0 189 269 321 259
Propane Warrior 916 0 189 269 321 259
Methanol Mage 417 411 199 270 100 100
Acetone
Acetone Mage 417 411 199 270 100 100
Isobutane Mage 417 411 199 270 100 100
Cyclopropane Mage 417 411 199 270 100 100
Nitroglycerine Mage 417 411 199 270 100 100
Butane Mage 238 550 260 358 100 100
Pentane Mage 238 550 260 358 100 100
Ethylene
Ethylene Mage 238 550 260 358 100 100
Propylene Mage 238 550 260 358 100 100
Butylene Mage 238 550 260 358 100 100
Toluene Mage 238 550 260 358 100 100


Strengths: Long range attacks, fire attacks stop your attacks. Warriors have high attack. Mages when grouped become invincible and fire like a machinegun!
Weaknesses: Weak when separated, easiest elementals.

Tip: Use your shield!

Their names are all based off of combustible/flammable compounds.


Wind Elementals

(Japanese: 風の精霊たち Spirits of Wind)

Difficulty: Easy

Enemy Class Lv1 Attack Lv1 Magic Attack Defense Magic Defense Guard AntiMagic Guard
Galveston Warrior 499 0 235 984 257 241
Camilley
Camille Warrior 499 0 235 984 257 241
Allen Warrior 499 0 235 984 257 241
Gilbert Warrior 499 0 235 984 257 241
Hugo
Hugo Mage 293 383 267 336 100 100
Andrew
Andrew Mage 293 383 267 336 100 100
Iniki
Iniki Mage 293 383 267 336 100 100
Mitch
Mitch Mage 293 383 267 336 100 100
Floyd Mage 293 383 267 336 100 100
Isabel Mage 293 383 267 336 100 100
Ivan Mage 234 303 153 210 100 100
Jeanne
Jeanne Mage 234 303 153 210 100 100
Wilma Mage ??? ??? ??? ??? ??? ???
Rita Mage ??? ??? ??? ??? ??? ???
Katrina Mage ??? ??? ??? ??? ??? ???


Strengths: Always wind enchanted, constantly knocking players back.
Weaknesses: No Clerics to build structures, Mage attacks are short ranged.

Tip: Outrange these enemies with fire! Attack them at a distance from which they cannot hit you.

Trivia: The enemy names are derived from named Atlantic/Pacific hurricanes. The name Galveston is derived from the 1900 hurricane (and again in 1915) that struck Galveston, Texas before the practice of assigning official code names to tropical storms was instituted. Oddly, this team rarely use Tornado team skills, if any team skills at all.


Firefighters

Difficulty: Easy

Enemy Class Lv1 Attack Lv1 Magic Attack Defense Magic Defense Guard AntiMagic Guard
Blaze Warrior 836 0 100 50 321 259
Fire Warrior 836 0 100 50 321 259
Ignis
Ignis Warrior 836 0 100 50 321 259
Brian Cleric 192 0 379 480 465 524
Chestnut Cleric 192 0 379 480 465 524
McQueen Cleric 192 0 379 480 465 524
Patrick
Patrick Cleric 192 0 379 480 465 524
Phoenix
Phoenix Cleric 192 0 379 480 465 524
Stevven
Steven Cleric 192 0 379 480 465 524
Baldwin Cleric 486 0 379 480 465 524
Holden
Holden Cleric 486 0 379 480 465 524
Russell Cleric 486 0 379 480 465 524
Brimstone Mage 272 411 50 100 100 100
Flame Mage 272 411 50 100 100 100
Heat Mage 272 411 50 100 100 100


Strength: Fire attacks stop you from attacking, work well as a team. Warriors have high ambush attack. KO effects on some of the Clerics.
Weakness: Stunning, freezing, and knocking them out makes them easy targets.

Tips: Use your shield! Try not to get hit by some of the Clerics.


Band of Clerics

(Japanese: 僧侶軍団 Priest Army Group)

Difficulty: Easy

Enemy Class Lv1 Attack Lv1 Magic Attack Defense Magic Defense Guard AntiMagic Guard
Yama
YAMADA
(Hard Enemy)
Cleric 169 0 345 417 253 214
Bernard Cleric 169 0 345 417 253 214
Bri
Brighi Cleric 169 0 345 417 253 214
Stive Cleric 169 0 345 417 253 214
Nils Cleric 169 0 304 328 189 190
Pper
Persson Cleric 169 0 304 328 189 190
Holbein Cleric 308 0 317 364 160 128
Nine
Ninetto Cleric 308 0 317 364 160 128
Bari
Barioni Cleric 328 0 504 429 237 264
Marcel Cleric 328 0 504 429 237 264
Monod
Monod Cleric 328 0 504 429 237 264
Paolo Cleric 328 0 504 429 237 264
Sex
Sexton Cleric 328 0 504 429 237 264
Pius Cleric 356 0 75 75 189 190
Wid
Wideen Cleric 356 0 75 75 189 190


Strengths: Heal each other, support each other, build towers fast, some known to carry K.O weapons (Ones who can K.O carry a blue & grey hammer).
Weaknesses: Weak when separated,No Mages or warriors.

Tip: Focus fire or utilize smash attacks to knock opponents off of cliffs.


Blacksmith Helpers

Difficulty: Easy

Enemy Class Lv1 Attack Lv1 Magic Attack Defense Magic Defense Guard AntiMagic Guard
Jingoro
JINGORO
(Hard Enemy)
Cleric 694 0 75 75 257 284
Bernini Cleric 192 0 248 273 257 284
Gropius
Gropius Cleric 192 0 248 273 257 284
Mendelsohn Cleric 192 0 248 273 257 284
Bramante Cleric 417 0 75 75 257 284
Brushinelle
Brunelleschi Cleric 417 0 75 75 257 284
Effile
Eiffel Cleric 417 0 75 75 257 284
Gaudi Cleric 417 0 75 75 257 284
Michelangelo Cleric 417 0 75 75 257 284
Palladio Cleric 417 0 75 75 257 284
Pietro Cleric 417 0 75 75 257 284
Rinaldi
Rinaldi Cleric 417 0 75 75 257 284
Santis
Sanctis Cleric 417 0 75 75 257 284
Sansavino
Sansovino Cleric 417 0 75 75 257 284
Vasari Cleric 417 0 75 75 257 284


Strengths: An all Clerics team, annoying spamming of Sacred Armor and Dispel make them tricky. They are also known to carry K.O hammers, but not many will. (Usually marked by the AI using a blue and grey hammer). Will also attempt Happy Miracle at times.
Weakness: Magic attacks

Tip: Outrange the enemy with magic attacks. Attack them at a distance from which they cannot hit you.

AI name origin: Most, if not all, of this team's members' names are derived from Old World architects in the Rennaisance period.

Jingoro is one of the most difficult of the bunch to deal with, while the stats above prove otherwise, he's completely bare in the game, with dark brown skin and an undergarment, he can take a punch though


Robo-Brigade

Difficulty: Easy

Enemy Class Lv1 Attack Lv1 Magic Attack Defense Magic Defense Guard AntiMagic Guard
Irq9
IQ-9
(Hard Enemy)
Mage 215 354 50 100 100 100
Iq500
IQ-500R Warrior 414 0 300 250 328 234
Iq1000
IQ-1000R Warrior 414 0 300 250 328 234
IQ-1500R Warrior 414 0 300 250 328 234
Iq2000
IQ-2000R Warrior 414 0 300 250 328 234
IQ-2500R Warrior 414 0 300 250 328 234
IQ-3000R Warrior 414 0 300 250 328 234
IQ-3500R Warrior 414 0 300 250 328 234
IQ-4000R Warrior 414 0 300 250 328 234
IQ-4500R Warrior 414 0 300 250 328 234
IQ-200M Cleric 282 0 75 75 328 234
Irq400
IQ-400M Cleric 282 0 75 75 328 234
Iq800
IQ-800M Cleric 282 0 75 75 328 234
IQ-1600M Cleric 282 0 75 75 328 234
IQ-3200M Cleric 282 0 75 75 328 234


Strengths: Uses electricity often, causing paralysis to the player. High smash attacks send players flying away.
Weaknesses: One Mage.

Tip: Outrange the enemy. Attack them at a distance from which they cannot hit you.


Sand Villagers

Difficulty: Normal

Enemy Class Lv1 Attack Lv1 Magic Attack Defense Magic Defense Guard AntiMagic Guard
GAGAGA Warrior 607 0 94 0 249 345
GAGAN Warrior 607 0 94 0 249 345
GAGUGA Warrior 607 0 94 0 249 345
GAU Warrior 607 0 94 0 249 345
GAUA Warrior 607 0 94 0 249 345
GUNGA Warrior 607 0 94 0 249 345
UGA Warrior 607 0 94 0 249 345
UGAUGA Warrior 607 0 94 0 249 345
Guga
GUGA Cleric 362 0 176 196 180 148
GUGU Cleric 362 0 176 196 180 148
GUNGA Cleric 362 0 176 196 180 148
AGUU Mage 234 383 50 100 100 100
Guroo
GUROO Mage 234 383 50 100 100 100
GUU Mage 234 383 50 100 100 100
UGAUGA Mage 340 529 50 100 100 100


Strengths: Uses Rush often. Decent amount of health.
Weakness: Weak when separated.

Tip: Mages should target Warriors while Warriors target Mages.


Grapplers

(Japanese: 格闘自慢たち Fighting-for-Pride Group)

Difficulty: Easy

Enemy Class Lv1 Attack Lv1 Magic Attack Defense Magic Defense Guard AntiMagic Guard
Bang Warrior 396 0 91 64 310 311
Bon Warrior 396 0 91 64 310 311
Boo
Boo Warrior 396 0 91 64 310 311
Hang Warrior 396 0 211 184 270 333
Zun Warrior 396 0 91 64 310 311
Hoo Warrior 796 0 211 184 270 333
Pyou Warrior 1196 0 91 0 270 333
Pyun
Pyun Warrior 1196 0 91 0 270 333
Yun
Yun Warrior 1196 0 91 0 270 333
Zain
Zain Cleric 414 0 212 258 270 297
Ree
REE Cleric 971 0 186 209 270 297
Botch
Botch Cleric 1014 0 212 258 270 297
Dodon Cleric 1014 0 212 258 270 297
Jah
Jah Cleric 1014 0 212 258 270 297
Wwiseman
Wiseman Mage 331 421 387 514 100 100


Strengths: The Warriors charge while the Clerics build things and heal the Warriors. High attack power. Stun and KO effects. Uses Rush often.
Weakness: There is only one enemy Mage.

Tip: Outrange the enemy. Attack them at a distance from which they cannot hit you.


Space Aliens

(Japanese: 宇宙人 Aliens)

Difficulty: Normal

Enemy Class Lv1 Attack Lv1 Magic Attack Defense Magic Defense Guard AntiMagic Guard
Creature
CREATURE
(Hard Enemy)
Warrior 450 0 100 50 321 620
M15
M15 Warrior 262 0 700 650 321 620
NGC1539 Warrior 262 0 700 650 321 620
Ngc869
NGC869 Warrior 262 0 700 650 321 620
M27
M27 Warrior 791 0 100 50 321 620
Ngc6618
NGC6618 Warrior 791 0 100 50 321 620
M42
M42 Cleric 278 0 75 75 321 620
Ngc2068
NGC2068 Cleric 278 0 75 75 321 620
NGC224 Cleric 278 0 75 75 321 620
NGC7293 Cleric 278 0 75 75 321 620
IC4703 Mage 221 308 50 100 100 100
M82 Mage 221 308 50 100 100 100
M97 Mage 221 308 50 100 100 100
NGC205 Mage 221 308 50 100 100 100
NGC5457 Mage 221 308 50 100 100 100


Strengths: Heavy Wind users. Creature smashes you very far. Weaknesses: Getting up close and slashing.
Tip: Use your shield.

Their names are derived from Meisser catalog and New General Catalog designations for spatial objects  (galaxies, nebulae, etc.) For example, NGC7293 refers to the Helix Nebula in the constellation Aquarius, M97 is the Owl Nebula, and NGC224 is the New General Catalog designation for the Andromeda galaxy.


Heavy Dudes

(Japanese: メタボリック集団 Metabolic Group)

Difficulty: Normal

Enemy Class Lv1 Attack Lv1 Magic Attack Defense Magic Defense Guard AntiMagic Guard
FAT CURRY Warrior 224 0 332 303 144 138
Meat
FAT MEAT Warrior 224 0 332 303 144 138
Fatpizza
FAT PIZZA Warrior 224 0 332 303 144 138
FAT SOUP Warrior 224 0 332 303 144 138
FAT STEAK Warrior 224 0 332 303 144 138
Steww
FAT STEW Warrior 224 0 332 303 144 138
FAT SUGAR Warrior 224 0 332 303 144 138
FAT CHEESE Cleric 154 0 315 354 144 138
Gratin
FAT GRATIN Cleric 154 0 315 354 144 138
Oil
FAT OIL Cleric 154 0 315 354 144 138
FAT SUSHI Cleric 154 0 315 354 144 138
FAT BACON Mage 678 447 245 354 100 100
Cake
FAT CAKE Mage 678 447 245 354 100 100
FAT HAM Mage 678 447 245 354 100 100
FAT NOODLES Mage 678 447 245 354 100 100


Strengths: High defense on the Warriors, they spam rush skills, use Sacred Armor, and have high HP.
Weaknesses: Speed and they aren't as tough as they are when they aren't spamming skills.

Tip: Flank and rush their base as quickly as possible. They are hard to kill; but they are also slow.  Be sure to try to gang up on them, and try to ambush attack them. Use Smash to knock them off the edge of a map.


Ice Elementals

(Japanese: 氷の精霊たち Spirits of Ice)

Difficulty: Hard

Enemy Class Lv1 Attack Lv1 Magic Attack Defense Magic Defense Guard AntiMagic Guard
ICE DEMON
(Hard Enemy)
Mage 310 449 220 297 100 100
Blobby Snowman Warrior 620 0 224 197 100 100
Clean Snowman Warrior 620 0 224 197 100 100
Cute Snowman Warrior 620 0 224 197 100 100
Ugly Snowman Warrior 620 0 224 197 100 100
Snow beauty Mage 226 346 302 420 100 100
Snow chit Mage 226 346 302 420 100 100
Snow girl Mage 226 346 302 420 100 100
Snow granny Mage 226 346 302 420 100 100
Snow lady Mage 226 346 302 420 100 100
Snow woman Mage 226 346 302 420 100 100
Kitty Mage 226 434 174 192 100 100
Max Mage 226 434 174 192 100 100
Samantha Mage 226 434 174 192 100 100
Sassy Mage 226 434 174 192 100 100


Strengths: Mages spam and turns you into snowmen often, attacks from long range. Warriors Roar often, keeping you stunned.
Weaknesses: Weak and low Defense/HP. No Clerics for turrets or structures.

Tip: Outrange the enemy with quick fireballs. Attack them at a distance from which they cannot hit you. Equip armor that has an Ice Resistance buff to reduce the chances of being frozen.


Samurai Clan

Difficulty: Hard

Enemy Class Lv1 Attack Lv1 Magic Attack Defense Magic Defense Guard AntiMagic Guard
IGA Warrior 364 0 248 197 270 333
KOUGA Warrior 364 0 248 197 270 333
TOGAKUSHI Warrior 364 0 248 197 270 333
HABAKIRI Warrior 383 0 447 361 310 311
KOGARASU Warrior 383 0 447 361 310 311
MURASAME Warrior 383 0 447 361 310 311
SAMONJI Warrior 383 0 447 361 310 311
MASAMUNE Warrior 383 0 447 361 310 311
DOJIGIRI Warrior 964 0 447 361 270 333
JUZUMARU Warrior 964 0 447 361 270 333
MIKAZUKI Warrior 964 0 447 361 270 333
MURAMASA Warrior 964 0 447 361 270 333
RAIKIRI Warrior 964 0 447 361 270 333
ONIMARU Warrior 964 0 447 361 270 333
IZANAGI Warrior 1495 0 415 361 172 201


Strengths: A Warrior team, decent attack, but is a more defensive team. They have Anti-Material that can destroy your gate in seconds and high construction speed.
Weakness: They are slow (apart from a few enemies).

Tip: Attack from behind or outrange the enemy. Attack them at a distance from which they cannot hit you.  Just about the same as the ninja clan, but with armour. Can be killed in groups easily.


Team Casino

(Japanese: チームカシノ Team Casino)

Difficulty: Normal

Enemy Class Lv1 Attack Lv1 Magic Attack Defense Magic Defense Guard AntiMagic Guard
Bouncer Mage 331 421 337 364 100 100
Clownai
Clown Mage 466 497 512 520 100 100
Jester Mage 466 497 512 520 100 100
Joker Mage 100 100
Nightwwatch
Nightwatch Mage 331 421 337 364 100 100
Pierrot Mage 100 100
Handler
Handler Mage 1131 421 337 364 100 100
Agent Mage 100 100
Guard
Guard Mage 346 510 337 364 100 100
Ms. TY Mage 746 510 337 364 100 100
Ms.hh
Ms. HH Mage 346 510 377 364 100 100
Ms. TS Mage 100 100
Ms. MK Mage 100 100
Ms. KD Mage 100 100
Ms. SY Mage 100 100


Strengths: Heavy Wind and Electric Users, Hard to move around. Accurate Mages.
Weakness: All Mage team, No Turrets or Structures.

Tip: Use your shield!


Major Enemy Teams

Super Robots

Difficulty: Normal

Enemy Class Lv1 Attack Lv1 Magic Attack Defense Magic Defense Guard AntiMagic Guard
Dr.AirHead
(Hard Enemy)
Cleric 447 0 364 375 226 223
IQ-9EX
(Hard Enemy)
Mage 288 375 50 100 100 100
IQ-9SP
(Hard Enemy)
Mage 288 375 50 100 100 100
IQ-3200R Warrior 338 0 100 650 226 211
IQ-3500R Warrior 338 0 100 650 226 211
IQ-3800R Warrior 338 0 100 650 226 211
IQ-4100R Warrior 338 0 100 650 226 211
IQ-4400R Warrior 338 0 100 650 226 211
IQ-5000T Warrior 444 0 100 50 226 211
IQ-5500T Warrior 444 0 100 50 226 211
IQ-7500M Cleric 419 0 75 75 226 211
IQ-8000M Cleric 419 0 75 75 226 211
IQ-8500M Cleric 419 0 75 75 226 211
IQ-1111L Mage 560 463 50 100 100 100
IQ-2222L Mage 560 463 50 100 100 100


Strengths: With 3 Hard Enemies and high magic defense, they mostly use stun weapons and Rocket Man. High smash.
Weaknesses: Golden robots are quite weak overall.

Tip: Don't use Mages. These enemies' magic defense ratings are too high for Mages to be effective.


Ninja Clan

Difficulty: Easy

Enemy Class Lv1 Attack Lv1 Magic Attack Defense Magic Defense Guard AntiMagic Guard
Hanzo
HANZO Warrior 338 0 258 207 280 343
CHIE Warrior 365 0 258 207 182 211
Fuji
FUJI Warrior 365 0 258 207 182 211
Goemon
GOEMON Warrior 365 0 258 207 182 211
Ishikawa
ISHIKAWA Warrior 365 0 258 207 182 211
Iyo
IYO Warrior 365 0 258 207 182 211
KATO Warrior 365 0 258 207 182 211
KOSUKE Warrior 365 0 258 207 182 211
KOTARO Warrior 365 0 258 207 182 211
Mako
MAKO Warrior 365 0 258 207 182 211
Momochi
MOMOCHI Warrior 365 0 258 207 182 211
Nagato
NAGATO Warrior 365 0 258 207 182 211
SAORI Warrior 365 0 258 207 182 211
SARUTOBI Warrior 365 0 258 207 182 211
SASUKE Warrior 365 0 258 207 182 211


Strengths: They use Spinning Blade, have weak Defense, but mostly a quick and offensive team.
Weaknesses: They are easy to hit from behind and have low HP.

Tip: Attack from behind or outrange the enemy. Attack them at a distance from which they cannot hit you.  When in close range attack, they will gang up on you in bunches.

Using a mage against this team is a OK choice, they're really swift, like ninjas ;), and they interrupt your skills

Using a warrior class type is a GOOD choice, because you can defend easily, and attack swiftly like them

If you're a cleric, just run run run until you can push them into the water, off the edge, or something like that, they won't leave you alone though


Demonic Knights

Difficulty: Very Hard

Enemy Class Lv1 Attack Lv1 Magic Attack Defense Magic Defense Guard AntiMagic Guard
Acedia Warrior 329 0 1287 156 258 406
Avaritia Warrior 329 0 1287 156 258 406
Invidia
Invidia Warrior 329 0 1287 156 258 406
Ira Warrior 329 0 1287 156 258 406
Superbia
Superbia Warrior 329 0 1287 156 258 406
Alarm Warrior 396 0 1167 76 258 406
Gloom
Gloom Warrior 396 0 1167 76 258 406
Rancor
Rancor Warrior 396 0 1167 76 258 406
Venom
Venom Warrior 396 0 1167 76 258 406
Vice Warrior 396 0 1167 76 258 406
Abandon Warrior 463 0 1167 76 258 406
Chaos Warrior 463 0 1167 76 258 406
Grief Warrior 463 0 1167 76 258 406
Gula
Gula Warrior 463 0 1167 76 258 406
Luxuria
Luxuria Warrior 463 0 1167 76 258 406


Strengths: They have high HP and very high Defense. An all warrior team that throw rocks often. Anti-Materiel on their weapons can destroy your gate in minutes, if not seconds.
Weaknesses: They have low Magic Defense. Attack them in groups and with magic.

Tip: Outrange the enemy with lightning strikes or fireballs. If possible, Smash them off the edge of the map. Destroying their big tower is very hard, so it's best to time them out.

Mage team skills like the tornado,etc are good ideas to wipe them out if sheer force isn't working out


Dark Team

(Japanese: 闇の国王軍 Dark King's Army)

Difficulty: Very Hard

Enemy Class Lv1 Attack Lv1 Magic Attack Defense Magic Defense Guard AntiMagic Guard
DARK KING
(Hard enemy)
Warrior 914 0 438 392 296 514
Princess?
(Hard enemy)
Mage 560 450 351 378 100 100
Jakes Warrior 377 0 425 316 232 233
Plex Warrior 377 0 425 316 232 233
Scammer Warrior 377 0 425 316 232 233
DARK KNIGHT Warrior 377 0 502 409 226 211
GENERAL Warrior 406 0 406 365 320 321
BUCKET HEAD Warrior 1327 0 111 0 170 198
UNDEAD Cleric 447 0 538 624 170 198
GHOST KING Cleric 760 0 75 75 160 188
ICE DEMON Mage 315 449 220 297 100 100
Novus Mage 360 450 294 440 100 100
Praetus Mage 360 450 294 440 100 100
Victus Mage 360 450 294 440 100 100
MARSHALL Mage 288 1175 353 440 100 100


Strengths: Very High Defense, work well together. Very fast movement speed.
Weaknesses: Only two Clerics.
 
Tip: Surround them with Mages. They have few clerics to heal with. Smash them off of the map for an easy kill.


Light Team

(Japanese: 光の国王軍 Light King's Army)

Difficulty: Hard

Enemy Class Lv1 Attack Lv1 Magic Attack Defense Magic Defense Guard AntiMagic Guard
KING
(Hard Enemy)
ClericInGameIcon
Cleric 634 0 550 551 323 282
PRINCESS
(Hard Enemy)
MageInGameIcon
Mage 729 739 351 378 100 100
JINGORO
(Hard Enemy)
ClericInGameIcon
Cleric 694 0 75 75 257 284
Jack
WarriorInGameIcon
Warrior 922 0 250 209 401 228
Lian
WarriorInGameIcon
Warrior 322 0 457 340 689 454
Jan
WarriorInGameIcon
Warrior 431 0 1631 1127 401 228
Dino
WarriorInGameIcon
Warrior 474 0 913 783 401 228
Bob
ClericInGameIcon
Cleric 290 0 368 453 401 228
Havelock
ClericInGameIcon
Cleric 457 0 562 516 401 228
Leman
ClericInGameIcon
Cleric 457 0 562 516 401 228
Magnus
ClericInGameIcon
Cleric 457 0 562 516 401 228
Frank
MageInGameIcon
Mage 255 570 319 440 100 100
Merlin
MageInGameIcon
Mage 240 436 294 440 100 100
Rabalias
MageInGameIcon
Mage 240 436 294 440 100 100
Zaddion
MageInGameIcon
Mage 240 436 294 440 100 100


Strengths: Very High Defense, work well together. Jack uses rush often. Lian, Jan, and Dino are the strongest warriors and heavily use Super Guard. All their Clerics will attempt Happy Miracle when feasable.
Weaknesses: Their AI sometimes causes them to kill themselves. Lian is very hard to kill but is incredibly slow.

Tip: Power-up at the start, use team skills, and end it quickly! These opponents are tough! Take the middle tower first and destroy them with the cannon!


The Super Vile Bunch

(Japanese: 最強最悪の軍団 Strongest Worst Army Group)

Difficulty: Insane

Enemy Class Lv1 Attack Lv1 Magic Attack Defense Magic Defense Guard AntiMagic Guard
AUD
ClericInGameIcon
Cleric 269 0 355 396 344 282
GBP
ClericInGameIcon
Cleric 269 0 355 396 344 282
SGD
ClericInGameIcon
Cleric 269 0 355 396 344 282
HKD
WarriorInGameIcon
Warrior 371 0 431 327 570 514
JPY
WarriorInGameIcon
Warrior 371 0 431 327 570 514
RMB
WarriorInGameIcon
Warrior 371 0 431 327 570 514
XAG
MageInGameIcon
Mage 246 339 265 366 100 100
XAU
MageInGameIcon
Mage 246 339 265 366 100 100
CHI
HRD
EUR
ARS
PHP
JPY
NZD


Strengths: These enemies have high HP and Smash Power Up 1, 2, and 3. They also utilize heavy guarding and smashing.
Weaknesses: Rarely show up.

Tip: Power-up at the start, use team skills, and end it quickly! A suggested approach to battle is to use smash moves to "ring out" the enemies. Knock them off of cliffs and rush that tower!

Their names are all derived from common world currency codes.

Depending on the stage you may do this to defeat them if fighting them to the death isn't your thing

Sunset: Use the bird cannon to knock them into the water surrounding the altar

Zodiac/Desert: Use a mage, enchant your weapon with lightning, knock the enemy into the antlion pits, and basically keep zapping the enemy down and down into the pit, the lightning slows them down, basically preventing escape

Ketchup Avenue: At the middle tower, knock them into the spiraling pit beneath the tower

Images