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<span style="color:rgb(213,212,212);">A class</span><span style="color:rgb(213,212,212);"> is the primary adventuring style of a player</span><span style="color:rgb(213,212,212);"> which determines the type of weapons and armor</span><span style="color:rgb(213,212,212);"> it can use, as well as what attacks</span><span style="color:rgb(213,212,212);"> and spells</span><span style="color:rgb(213,212,212);"> it will gain throughout its battles.</span>
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A class is the primary adventuring style of a player which determines the tpe of weapons and armor it can use, as well as what attacks and spells it will gain throughout its battles.

Revision as of 00:00, October 20, 2012

A class is the primary adventuring style of a player which determines the tpe of weapons and armor it can use, as well as what attacks and spells it will gain throughout its battles.

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