Happy Wars Wiki
(Added offensive strategies section.)
No edit summary
Line 1: Line 1:
 
[[File:ThCATWBS9A.jpg|frame|A Castle under a Meteor Strike]]'''Castles are the main defensive structures in Happy Wars. Protecting each team's [[Big Tower]], each castle is outfitted with defensive [[Bomb Rocks]] and [[Ballista]]s. Players initially spawn in the castle. '''
 
[[File:ThCATWBS9A.jpg|frame|A Castle under a Meteor Strike]]'''Castles are the main defensive structures in Happy Wars. Protecting each team's [[Big Tower]], each castle is outfitted with defensive [[Bomb Rocks]] and [[Ballista]]s. Players initially spawn in the castle. '''
 
==Defensive Strategies==
 
==Defensive Strategies==
*Although most players may leave the castle immediately when the game starts, it is a huge advantage to have at least one cleric (equipped with the dispel skill to get rid of the pesky ladder materials) guarding the castle at all times. (also having berserkers near the gate can help defeat large numbers of enemies as well as enemies out of the range of the ballistas (AKA clerics and mages mainly) 
+
*Although most players may leave the castle immediately when the game starts, it is a huge advantage to have at least one cleric (equipped with the dispel skill to get rid of the pesky ladder materials) guarding the castle at all times.
*It's always in good practice to have Engineers defend and build Gatling Guns to defend the castle. Try to have Dispell+ on your weapon as it will come in useful when enemies are coming to build.
+
*It's always in good practice to have Engineers defend and build Gatling Guns to defend the castle. Try to have Dispell+ on your weapon as it will come in useful when enemies are coming to build. Engineers can also repair the castle gate.
 
*Destroy any cannons or missle launchers in front of the castle as enemy players may use it to their advantage and destroy your castle gate within only a few seconds.
 
*Destroy any cannons or missle launchers in front of the castle as enemy players may use it to their advantage and destroy your castle gate within only a few seconds.
 
*Sometimes, a well-placed castle rush can cost the match for the attackers. When you are on the ropes, rush their castle. Some bots will spawn at the castle (and also a couple of players), which (assuming your defenders are well-trained) can push away the siege, or win you the match.
 
*Sometimes, a well-placed castle rush can cost the match for the attackers. When you are on the ropes, rush their castle. Some bots will spawn at the castle (and also a couple of players), which (assuming your defenders are well-trained) can push away the siege, or win you the match.

Revision as of 23:46, 1 June 2014

ThCATWBS9A

A Castle under a Meteor Strike

Castles are the main defensive structures in Happy Wars. Protecting each team's Big Tower, each castle is outfitted with defensive Bomb Rocks and Ballistas. Players initially spawn in the castle.

Defensive Strategies

  • Although most players may leave the castle immediately when the game starts, it is a huge advantage to have at least one cleric (equipped with the dispel skill to get rid of the pesky ladder materials) guarding the castle at all times.
  • It's always in good practice to have Engineers defend and build Gatling Guns to defend the castle. Try to have Dispell+ on your weapon as it will come in useful when enemies are coming to build. Engineers can also repair the castle gate.
  • Destroy any cannons or missle launchers in front of the castle as enemy players may use it to their advantage and destroy your castle gate within only a few seconds.
  • Sometimes, a well-placed castle rush can cost the match for the attackers. When you are on the ropes, rush their castle. Some bots will spawn at the castle (and also a couple of players), which (assuming your defenders are well-trained) can push away the siege, or win you the match.

Offensive Strategies

  • On a full-scale siege, allocate your resources accordingly. Always have a few good Mages to take out the enemy's anti-siege gear and a set of good Clerics to support allies and summon materials. Warriors should be used sparingly and ALWAYS be taking out the enemy's resistance.
  • On a solo stealth strategy, NEVER go for the gate. Always rush as a Cleric (or wait for one of your allies to spawn as one). Build the ladders. If you attack the gate for at least one moment, the enemy might catch you off guard.

Note

Bots are prone to either stay back at the castle to guard, or teleport back when players get near it, so don't lower your guard!