Happy Wars Wiki
Advertisement
Class Selection image for the Berserker Class, under the Warrior Archtype

'The Berserker class is an advanced class of the Warrior archtype.  The Berserker is able to wield a second weapon instead of a shield, sacrificing defense and health for massive amounts of attack power. The Berserker's abilities are mostly improved abilities of the warriors, while also introducing new abilities.'

Abilities

The Berserker uses the same abilities as the Warrior class, while at the same time adding the increased attack power of two weapons. However, new Berserker exclusive abilities have been added, adding even more to the Berserker's power level. The Berserker is unable to use four Warrior skills, which are Super Guard, Roar, Spinning Blade, and Iron Phalanx unless given a Skill+ buff.

A Button Skills

  • Double Spinning Blade- A Berserker exclusive, this version of Spinning Blade spins both of the Berserker's weapons at high speed, dealing more damage and leaving little tornadoes of energy that deal damage when stepped in. The radius of the attack is considerably smaller, making it more useful for single combat. However, this version of Spinning Blade actually can be controlled with the Left Stick, unlike the normal Spinning Blade.

B Button Skills

  • Dual Tomahawks- Another Berserker exclusive similar to the Stone Throw. The Berserker throws both weapons at an enemy, then the weapons fly back to the Berserker. It is possible to stun enemies with a hit from behind, and the throw may automatically aim at a ballista on castle walls.
  • Berserk- A variation of Roar, this attack does not stun enemies instead dealing them very minor damage and strengthening the Berserker by increasing Attack, increasing HP regeneration and AP regeneration for a short amount of time.

Y Button Skills

  • Multiple Missile- A dangerous team skill that usually deals massive damage to one area. With 2-7 allies, your little group forms a missile shape, and when the attack is released, everyone launches forward as if they were using the Rocketman skill.

Tips

  • The Berserker has very little health. It is a good idea to build a tower at first to get you some XP, then to build as many as possible.
  • If you are confronted, block. When an opening appears, use your Double Spinning Blade and attack. Usually this attack is powerful enough to smash through Sacred Armor.
  • The best equipment you want to get is weaponry. Armor isn't a big factor in being a Berserker. Dealing more damage is an easier way to stay alive, considering your skills and stats.
  • The Berserker has only one exclusive team skill, so make it count. Use a Multiple Missile to clear out large clumps of enemies and to strike the gate. A Rocketman can deal astounding damage with the correct equipment, sometimes even more damage than a Rush.
  • Unlike the Warrior, they cannot attack while blocking (although they can shield bash). And due to the lack of a shield, Berserkers do not block as much damage than Warriors or Clerics while guarding.
  • Dual Tomahawks is your ranged skill. Unlike Stone Throw, it can hit multiple enemies and hits twice (once when thrown and once when coming back), and also retains enchantment effects (i.e. using Dual Tomahawks with Ice enchanted weapons may freeze enemies). Do not neglect this skill if you are facing single enemies as this does not use too much AP. It may also be used as an opening attack before using Dual Spinning Blade.
  • Avoid facing groups of Mages that are focused on you. While you can guard the attacks, you do not block as much damage as the Warrior or Cleric as well as having not having too much HP.
Advertisement